Computational MediaCMPM172 Game Design Studio III

Third of a three-course capstone sequence for the computer game design program. Students work in teams on the software design, implementation and testing of the computer game designed in courses 170 and 171. Includes progress reviews and formal presentations. Companion lectures cover topics in software engineering, including user and software testing, release engineering and project management; also covered are game design and game programming. Students are billed a materials fee. (Formerly Computer Science 172.)


Prerequisite(s): CMPM 171. Enrollment is restricted to Computer science:computer game design major.



Quarter offered



The Staff, Jim Whitehead, Michael Mateas, Noah Wardrip-Fruin