Computational MediaCMPM 171 Game Design Studio II

Second of a three-course capstone sequence for the computer game design program. Students work in teams on the software design, implementation, and testing of the computer game designed in CMPM 170. Includes design reviews, progress reviews, and formal presentations. Companion lectures cover topics in software engineering, including design, testing, and project management. Game design and game programming also covered.


Prerequisite(s): CMPM 170 and CMPM 176 and one computer game engineering elective. Enrollment is restricted to computer science: computer game design majors.



Quarter offered



Jim Whitehead, Michael Mateas, Edeard Melcer, Nathan Altice