Introduces students to the fundamental principles of two-dimensional art and design and focuses on analyzing the concepts of line, color shape, value, space, form, unity, balance, scale, proportion, texture, and emphasis to be used to express complex ideas. This course is a hybrid studio/lecture. Students are billed for a materials fee.
Introduces students to the fundamental principles of three-dimensional art and design through basic concepts, techniques, and technical practice. Focuses on three-dimensional art and the design fundamentals of sculpture, public art, architecture, and the industrial-design process and production. This course is a hybrid studio/lecture. Students are billed for a materials fee.
Introduces students to the fundamental principles of four-dimensional/time-based art and design through basic concepts, techniques, and technical practices. Computers and video, photo, sound, and lighting equipment are used to create short-form, time-based work. This course is a hybrid studio/lecture.
Introduction to the methods, materials, and purposes of drawing to develop perceptual and conceptual skills through a series of assignments, providing various approaches to drawing as a tool for creative exploration. Discussions and critiques facilitate the development of critical skills. Designed for students considering the art major. Students are billed a materials fee. (Formerly course 20.)
Introduces the methods, materials, and history of printmaking and drawing as a tool for creative exploration. Understanding and development of concepts and skills are achieved through a series of lectures, studio demonstrations and practice, assignments, and critiques. Students are billed for a materials fee.
Introduces sculpture and art in public space. The course is composed of lectures, readings, discussions, studio assignments, and demonstrations. Students are billed for a materials fee.
Introduces basic skills and conceptual development in photography and related digital media through image-making in the field, on the web, and in laboratories, through readings, discussions, and critiques. Students are billed for a materials fee.
Introduces the material practices of painting in combination with the formal vocabulary of the visual arts. A discussion of values, form, color, and figure/ground relationships enters into each class. Students are billed for a materials fee.
Introduces digital and new media art practice. Explores the use of the computer as tool and medium. Provides a hands-on introduction to the fundamentals of graphics; digital-image acquisition and manipulation; video; web design; and computer programming. Lectures, readings, and discussions examine the history of technology artwork and technology's relationship to contemporary culture. Students are billed for a materials fee.
Drawing course using traditional media taught online through demonstration videos, digital submissions, and small-group critiques. Introduces the basics of observational drawing in a progression designed to develop and build skills in sighting, measuring, value, and rendering. Familiarity with Canvas, access to a digital camera, and purchase of art supplies are required. Assumes 30 hours per week of coursework.
Survey of print medium: basic terminology, techniques, application of tools, materials, and condensed history of development of printmaking. Assignments consist of individual and collaborative projects aimed at building skills and gathering technical experience. Introduction to relief printing (black and white and color), intaglio, letterpress, and interface between photography/computer and the handmade print. Exploration of print media for communication of issues including formal aesthetics, social/psychological and personal narrative. Students are billed a materials fee.
Examines ways artists engage, interact, and comment upon ecology and nature in their artworks by examining environmental art from the 1960s through the present.
Introductory course for beginners. Various techniques examined and assigned in specific exercises. Work on projects using color film; this is a non-darkroom course. Examples given of photography from 1826 to the present. Balances historical study and practice through assigned homework exercises. Students must provide their own camera, preferably one with a manual setting. No phone cameras allowed. Students are billed a materials fee. (Formerly Introduction to Photography.)
Examines the ways artists engage, interact, and comment upon ecology and nature in their artworks by examining environmental art from the 1960s through the present. Offers students a foundational introduction to art and artists working in the field of environmental and ecological art/activism.
Digital media was positioned as a radical new social and creative medium in the 1980s and 1990s. The ensuing decades have seen this area become ubiquitous mass media with structural inequalities, centralized ownership, environmental damage, and precarious labor conditions. At the same time, it has become the language of our time and remains a site of creativity and intervention and offers opportunities for social changes. This course provides an introduction to key issues in this area through the lens of race and ethnicity.
Introduces the digital tools and mediums available to contemporary art practices. Tools are explored from a historical and theoretical context and from a technical perspective through hands-on tutorials. A variety of artworks that use digital mediums are also examined. Covers photo and vector editors, sound and video editing, basic 3D modeling, and images and interactions generated by code. Students should have basic computer literacy.
What is sexually explicit imagery all about? Is it art, porn, trash, political hot potato, or hot commodity? This course enables students to critically explore these questions and more in an academic setting.
Students submit petition to sponsoring agency.