Upper-Division

DANM 100A Animation I

Hands-on course introduces students to basic methods and practices in animation while exposing them to independent animation artists. Students explore techniques ranging from hand-drawn, frame-by-frame animation to object animation and pixilation. (Formerly course 131, Introduction to Animation.)

Credits

5

Requirements

Enrollment restricted to sophomore, junior, and senior majors and graduate students in digital arts new media, art, computer science game design, film and digital media, and theater; or by permission of instructor.

General Education Code

PR-C

Quarter offered

Winter, Summer

DANM 100B Animation II

Expands on student understanding of both experimental and conventional animation techniques. Workshops in 2D drawn, stop-motion, and stop-action animation methods are combined with tutorials of the post-production process, screenings of animation examples, and critique.

Credits

5

Requirements

Prerequisite(s): DANM 100A or DANM 131, or ART 107, or CMPM 25 or CMPM 26, or by permission of instructor. Enrollment restricted to sophomores, juniors, seniors, and graduate students.

General Education Code

PR-C

Quarter offered

Spring