Art and Design: Games and Playable Media
ARTG 40 Designing Experiences
Builds skills in setting experiential goals and in defining and building mechanical and dynamic elements to support those goals. Through an iterative and reflective process, explores how we evaluate success as designers and artists, and the responsibilities we have to ourselves and to our audience. In this class, students will rapidly prototype interactive experiences in a number of forms and practice the presentation/positioning of their work to an audience.