Computational Media

CMPM 35 Data Structures for Interactive Media

Introduction to common data structures, algorithms that operate on them, and techniques for implementation. Uses digital authoring of interactive media as a frame to motivate asymptotic (big-O) analysis of design scalability. Students will program in a strongly typed language.

Requirements

Prerequisite(s): CSE 30

Credits

5

Quarter offered

Fall

Instructor

Adam Smith, The Staff